Education
Ecole Nationale Supérieure des Beaux-Arts, Paris 1984-1989
Degree: DSAP (Diplome Supérieure des Arts Plastiques) in the section
of Drawing, 1988
Teaching positions
Teacher in desktop publishing/digital media at MacMeckarna AB, Stockholm, 1993-1994
Lecturer in computer-related graphic techniques, Konstfack, University College
of Ars, Crafts and Design, Stockholm, 1995-1998
Senior researcher, Narrativity Studio, Interactive Institute 1999-2003
Associate professor, Physical and Virtual Design, Malmö University 2004-
Other
Consultant, production of digital educational media on CD Rom, Almqvist och
Wiksell Editorial House, Stockholm, 1996-1997
External evaluator, Interactive Media Program, Design School of Kolding, Denmark,
june 2002
Expert evaluator of research projects within the EU FET-Open I3 program. 1999-2001.
Selected press/media
Interview with Åsa Harvard on toys and learning, Sydnytt, Swedish Television,
3 sept 2003.
Den allvarliga leken (Serious Play) Interview by Maria Leijonhjelm in Femina, Stockholm. August 2002
Rap och jordgubbar i sandlådan (Burps and strawberries in the sandbox) Article about the Video Sandbox at the Malmö Festival by Lena Breitner, Skånska Dagbladet, Malmö,19 August 2002.
Made in Japan. Article on toys and culture by Jerker Jansson. Expressen, Stockholm. 31 October 2001.
Pippi eller Pokémon (Pippi Longstocking or Pokémon) Radio Documentary by Jerker Jansson on childrens’ culture. Barnkulturradion I P1, 8 October 2001.
Forskning i lekens gränsland (Research at the borderland of play). Interview with Åsa Harvard and Simon Lövind by Åsa Erlandson in Aftonbladet IT, Stockholm. 8 January 2001.
Psst! Interview with Åsa Harvard and Simon Lövind by Jannick Sörensen in Harddisken, Danish Radio P1, Copenhagen. October 2000.
Psst! Interview by Anders Kjaerulf, Tvropa Web-TV. September 2000. (http://www.tvropa.com/Tvropa1.2/science/)
Publications
Harvard, Å. (1984) Om Balthus. Artes 5/1984, Stockholm: Natur och Kultur
Harvard, Å. (1993) Linjen som njutningsmedel. Konstperspektiv 1/1993, Malmö: SKR
Harvard, Å. (1992) Who is afraid of Jeseph Beuys? St. Petersburg News 3-4/1992, Stockholm
Harvard, Å. (1993) Djuriskt och mänskligt. Konstperspektiv 3/1993. Malmö: SKR
Harvard, Å. (1994) Konstgrafik, datorgrafik, datorkonst? Konstperspektiv 2/1994 Malmö:SKR
Harvard, Å (1996) Till försvar för den förskönade litteraturen. Tecknaren 2/1996, Stockholm: Föreningen Svenska Tecknare
Harvard, Å. (1996) Form, innehåll, koncept, idé. Tecknaren 5/1996, Stockholm: Föreningen Svenska Tecknare
Harvard, Å. (1996) Elektronisk konst en folkrörelse. CAP&Design dec.1996, Stockholm: IDG Förlag
Harvard, Å. (1998) Gå. I Human IT 3/1998, red. Maria Rooth. Borås: Bibliotekshögskolan. Available at http://www.hb.se/bhs/ith/3-98/ah.htm (Download PDF)
2000
Harvard, Å. (2000) Great Men Play with Dolls. In I3 Magazine 7, ed. Caenepeel.
Human Communication Research Centre, Edinburgh. Available at http://www.i3net.org/ser_pub/services/magazine/
Harvard, Å., Gislén, Y., Løvind, S., (2000) Sound Effects in Search of Causes. Storytelling with Psst!, the Programmable SoundScape Toy. In Caenepeel, de Michelis, G., Hoppe, U., Millwood, R. "Building tomorrow today", Proceedings of the I3 Annual Conference, Jonkoping, 2000. (Download PDF)
2001
Beaudoin-Lafon, M; Druin, A; Harvard, Å; Lindqvist, S; Mackay, W; Plaisant,
C; Sundblad, Y; Westerlund, B (2001): interLiving Deliverable 1.2: Cooperative
Design with Families. KTH, Stockholm. Available at http://interliving.kth.se/papers.html
Harvard, Å (2001): Multimedial hypertextproduktion och interaktivitet i digitala media. I Redovisning av konferensen Lära-Skapa-Överskrida, red. Gråhamn. Malmö: Malmö Högskola.
2002
Falk, J; Harvard, Å; Söderberg, J. (2002) The Guild. In Björk,
S. et al. (2002) Designing Ubiquitous Computing Games – A Report from
a workshop exploring ubiquitous computing entertainment. Personal and Ubiquitous
Computing 6/6. London: Springer Verlag (Download
PDF)
Michel Beaudouin-Lafon, Benjamin B. Bederson, Stéphane Conversy, Allison Druin, Björn Eiderbäck, Helen Evans, Heiko Hansen, Åsa Harvard, Hilary Hutchinson, Sinna Lindquist, Wendy Mackay, Catherine Plaisant, Nicolas Roussel, Yngve Sundblad, Bosse Westerlund (2002) interLiving Deliverable 1.2 & 2.2, Co-design and new technologies with family users. KTH, Stockholm. Available at http://interliving.kth.se/papers.html
Harvard, Å., Løvind, S., (2002): “Psst”-ipatory Design. Involving artists, technologists, students and children in the design of narrative toys. In Binder, T., Gregory, J., Wagner, I.: Participation and Design: Inquiring Into the Poltics, Contexts and Practices of Collaborative Design Work - PDC 2002 Proceedings of the Participatory Design Conference, Malmö, 2002. (Download PDF)
Harvard, Å (2002) Konst + forskning = sant? Konstnären 6/2002, Stockholm: KRO. (Download PDF)
2003
Harvard, Å. (2003) I3 Afterthoughts. In Caenepeel, Mimo, editor: (2003)
Nothing lasts, nothing is lost. Perspectives on I3 I3 Magazine 13, Human Communication
Research Centre, Edinburgh. Available at http://www.i3net.org/ser_pub/services/magazine/
Harvard, Å. (2003) Konstnärer på export. Kreativa yrkesutövare i tvärvetenskaplig forskning. Nordisk Arkitekturforskning 1/2003, Århus (Download PDF)
Harvard, Å. (2003): Tjugo månader med Narrative Toys. I antologin Friktion, red. Emilson Stockholm: Raster Förlag
2004
Harvard, Åsa (2004). Lek, lärande och motorik. Lund University Cognitive
Studies, 115. Lund: LUCS. ISSN 1101-8453 (PDF) Abstract in English (Download
PDF)
Harvard, Åsa and Katzeff, Cecilia (2004) A theoretical framework for the design of playfulness in learning. Position paper accepted at CHI 2004 workshop on Social Learning through Gaming. January 2004.
Harvard, Åsa (2004) Thinking with Things – How Artists and Designers Contribute in Interdisciplinary Research Projects. Published in Working papers in art and design, volume 3, 2004. Available at http://www.herts.ac.uk/artdes1/research/papers/wpades/vol3/ahabs.html
Internal Reports and Unpublished Papers
Gislén, Ylva and Harvard, Åsa (2000) The Video Sandbox: Designing
an Amplified Play space for children. (Download
PDF)
Harvard, Åsa (1999) På jakt efter den icke-linjära formen. Rapport av ett KU-projekt från Konstfack. CD-Rom.
Harvard, Å. (2003): Artefakter för lek, lärande och berättande. Position statement, submitted to Vetenskapsrådet. (Download PDF)
Harvard, Åsa (2003): Lekfullt lärande. Spel och simuleringar i lärandesyfte. Manuskript, Interactive Institute. (Download PDF)